Authors:John Buford, Heather Yu, Eng Keong Lua,
Publisher: Morgan Kaufma
Keywords: networking, series, kaufmann, applications, p2p, morgan
Number of Pages: 408
Published: 2008-12-26
List price: $69.95
ISBN-10: 0123742145
ISBN-13: 9780123742148

Peer-to-Peer (P2P) networks enable users to directly share digital content (such as audio, video, and text files) as well as real-time data (such as telephony traffic) with other users without depending on a central server. Although originally popularized by unlicensed online music services such as Napster, P2P networking has recently emerged as a viable multimillion dollar business model for the distribution of academic and clinical information, telecommunications, and social networking. Written at an accessible level for any reader familiar with fundamental Internet protocols, Peer-to-Peer N

Author: Jesse Schell
Publisher: Morgan Kaufma
Keywords: lenses, book, design, game, art
Number of Pages: 512
Published: 2008-08-18
List price: $59.95
ISBN-10: 0123694965
ISBN-13: 9780123694966

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game bet

Authors:David Large, James Farmer,
Publisher: Morgan Kaufma
Keywords: morgan, kaufmann, series, networking, plant, hfc, cable, access, networks, broadband
Number of Pages: 416
Published: 2008-10-24
List price: $89.95
ISBN-10: 0123744016
ISBN-13: 9780123744012

This book focuses on broadband distribution and systems architecture and concentrates on practical concepts that will allow the reader to do their own design, improvement, and troubleshooting work. The objective is to enhance the skill sets of a large population that designs and builds broadband cable plants, as well as those maintaining and troubleshooting it. A large cross-section of technical personnel who need to learn these skills design, maintain, and service HFC systems from signal creation through transmission to reception and processing at the customer end point. In addition, data/voi

Authors:Alan Craig, William R. Sherman, Jeffrey D. Will,
Publisher: Morgan Kaufma
Keywords: effective, design, foundations, applications, virtual, reality, developing
Number of Pages: 448
Published: 2009-08-07
List price: $89.95
ISBN-10: 0123749433
ISBN-13: 9780123749437

Virtual Reality has turned the corner from being a mere laboratory novelty to become a valuable tool with practical applications in many fields. From best-selling VR guru Bill Sherman comes Developing Virtual Reality Applications - a comprehensive compendium that examines over 50 unique and foundational VR applications in Business, Science, Medicine, Education, Spatial Studies, Public Safety, and Entertainment industries. Each chapter contains one or more key applications that are explored in depth, as well as examples of these applications in their most recent form and the most current resear

Author: Robert Schumacher
Publisher: Morgan Kaufma
Keywords: research, user, global, handbook
Number of Pages: 336
Published: 1970-01-01
List price: $49.95
ISBN-10: 0123748526
ISBN-13: 9780123748522

User research is global - yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical, logistical and planning issues such as hiring qualified translators, payment procedures, travel issues, setting up facilities and finding test participants.The Handbook of Global User Research is the first book to focus on global user research. The bo

Authors:Ian H. Witten, David Bainbridge, David M. Nichol
Publisher: Morgan Kaufma
Keywords: second, library, digital, build
Number of Pages: 656
Published: 1970-01-01
List price: $79.95
ISBN-10: 0123748577
ISBN-13: 9780123748577

How to Build a Digital Library is the only book that offers all the knowledge and tools needed to construct and maintain a digital library, regardless of the size or purpose. It is the perfectly self-contained resource for individuals, agencies, and institutions wishing to put this powerful tool to work in their burgeoning information treasuries. The Second Edition reflects new developments in the field as well as in the Greenstone Digital Library open source software. In Part I, the authors have added an entire new chapter on user groups, user support, collaborative browsing, user contributio

Authors:Jerome H. Saltzer, M. Frans Kaashoek,
Publisher: Morgan Kaufma
Keywords: introduction, design, system, computer, principles
Number of Pages: 560
Published: 2009-07-07
List price: $79.95
ISBN-10: 0123749573
ISBN-13: 9780123749574

This text identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture. Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as, remote procedure call, client/service
  
1
  2  3  4  5  6  7  8  9  Next
No Books found.