Author: Dave ShreinerThe Khronos OpenGL ARB Working Group
Publisher: Addison-Wesley Professional
Keywords: opengl, guide, versions, learning, official, programming
Number of Pages: 936
Published: 2009-07-31
List price: $59.99
ISBN-10: 0321552628
ISBN-13: 9780321552624
OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, s
Author: Wilfried Mascolu
Publisher: Fachbuchverlag Leipzig
Keywords: opengl, und, computergrafik
Number of Pages: 320
Published: 2004-09-30
List price: unknow
ISBN-10: 3446228373
ISBN-13: 9783446228375
Author: Paul Martz
Publisher: Addison-Wesley Professional
Keywords: distilled, opengl
Number of Pages: 304
Published: 2006-03-09
List price: $39.99
ISBN-10: 0321336798
ISBN-13: 9780321336798
OpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation. OpenGL® Distilled provides the fundamental information you need to start programming 3D graphics, from setting up an OpenGL development environment to creating realistic textures and shadows. Written in an engaging, easy-to-follow style, this book makes it easy to find the informati
Author: Dave Astle
Publisher: Course Technology PTR
Keywords: programming, game, opengl
Number of Pages: 626
Published: 2005-11-01
List price: $49.99
ISBN-10: 1592008305
ISBN-13: 9781592008308
Ready to put the newest, most advanced features of OpenGL to work in your games? "More OpenGL Game Programming" is more than simply a continuation of the successful "Beginning OpenGL Game Programming" and "OpenGL Game Programming." This new version of the book contains contributions by more than 20 OpenGL and game-programming experts, designed to take you beyond the limited scope of most introductory game-programming texts. Focusing on the graphical components of games, More OpenGL Game Programming introduces you to advanced OpenGL features, such as shaders and advanced texture mapping and lig
Author: Edward Angel
Publisher: Addison Wesley
Keywords: primer, opengl
Number of Pages: 304
Published: 2007-05-05
List price: $28.60
ISBN-10: 0321398114
ISBN-13: 9780321398116
OpenGL®: A Primer is a concise presentation of fundamental OpenGL, providing readers with a succinct introduction to essential OpenGL commands as well as detailed listings of OpenGL functions and parameters. Angel uses a top-down philosophy to teach computer graphics based on the idea that readers learn modern computer graphics best if they can start programming significant applications as soon as possible. Introduction, Two-Dimensional Programming in OpenGL, Interaction and Animation, Basic Three-Dimensional Programming, Transformations, Lights and Materials, Images, Texture Mappi
Author: Varios
Publisher: Dykinson
Keywords: spanish, opengl, introduccin
Number of Pages: 80
Published: 2008-04-02
List price: $17.76
ISBN-10: 8498491347
ISBN-13: 9788498491340
El constante incremento de la presencia de los gráficos por ordenador en multitud de campos, hace que el interés por la programación gráfica se extienda a profesionales de muy distinta naturaleza. La creación de aplicaciones que incorporen gráficos tridimensionales requiere de una formación específica en la que se incluyan conceptos teóricos sobre un proceso de generación y habilidades prácticas que permitan sus fundamentos básicos. Guía con las funcionalidades más básicas de la librería gráfica OpenGL.
Author: Robert Whitrow
Publisher: Springer
Keywords: applications, graphics, opengl
Number of Pages: 336
Published: 2008-02-19
List price: $59.95
ISBN-10: 1848000227
ISBN-13: 9781848000223
OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: (1) image processing, (2) artefact construction, (3) introductory animation, (4) texturing, (5) curves surfaces and patterns. Robert